Asset Yerzhigit
Games I've Helped Engineer to Life
Barnacles, Beers and Brawls
October 2023 - May 2024 Gameplay Engineer
Barnacles, Beers, and Brawls is a fast-paced bar management game. You are a tavern bar manager in a world filled with plundering pirates and tentacled monstrosities.
This game was part of the University of Utah’s Division of Games program for the class of 2024’s Capstone Project and is my first game published on Steam.
Main Contributions
Engineered base versions of several minigames using C++ and Unreal Blueprints.
Overhauled minigames not created by me by adding new specific mechanics and conditions of success.
Implemented a Level system with Timer, Score goal, Game Over screen and transition to next level.
A trailer showcasing some of the Gameplay of the game
Mekka Mania
July 2023 - August 2023 Main Engineer
Mekka Mania is a 1 vs 1, third-person action game where players take control of giant mechs to battle each other using swords and shields.
This game served as my introduction to Unreal Engine and was developed by a four-person team, with me being the sole engineer.
Main Contributions
Implemented the entire Gameplay loop by carefully following the Design Document.
Assisted team members with Source Control issues.
Developed a unique movement system and a basic combat system with simple AI in under two months, working with a team of first-time developers.
Short Gameplay video of the start of the game